Post by Sierra St. Claire on Dec 15, 2009 2:19:53 GMT -5
;;Sierra Princess St. Claire;;
Is Entering Sins of Impunity
Is Entering Sins of Impunity
It’s All About You
Behind the Puppet Master
::NAME::[/blockquote]
Rebecca
::AGE:
21
::GENDER::
Female
::RP EXPERIENCE::
Very Long Time
::CONTACTING YOU::
PM Please
::ACTIVITY::
EST
::THE PUPPETS::
Admin, Odessa
The Identification Tag
Character Basics
::ALIAS::
Vienna Morgan
::NAME::
Sierra Princess St. Claire
::AGE::
21
::GENDER::
Female
::ORIENTATION::
Unknown
::SPECIES::
Human
::JOB::
Maid, Professional Thief, Vampire & Werewolf Hunter
::RELIGIOUS AFFILATION::
Atheist
Where Your Abilities Fall
The Character Talents
::STRENGTHS::
1. Athletic
2. Lack of Fear
3. Weaponry
::SUMMARY::
Sierra has many different specialties all of which are very similar to one another. Due to gymnastics she is very athletic and able to bend in a manner of ways. She can do various flips and turns, even in mid-air. She has a lack of fear and isn’t afraid to run at a line of bullets if that means she might be able to get a shot off. She can scale window ledges at a running pace without fear, the type of ledge that a fall would instantly kill a person and crush in the front half of a car. Isi also has an advanced knowledge of weapons. She prefers sniper rifles for werewolves but she enjoys butchering up a vampire every now and then in close combat.
::WEAKNESSES::
1. Fear of Commitment
2. Not Very Trusting
3. Emotionally Unstable
::SUMMARY::
Sierra has many weaknesses. With a fear of commitment Sierra will probably be buried with her cats, though most likely her body would be thrown in a ditch by an enemy supernatural creature after she’d failed to kill them and they got the better of her. She’s not very trusting and open with people, as this is a major weakness because she can’t form attachments with anyone—even those who are actually trustworthy, this will lead to not being to get out of a tight spot. For another thing, she’s prone to trouble, disaster, somehow it usually finds her. And don’t forget that she’s emotionally unstable; her moods can change at the drop of a pin or the blow of the wind. One minute she can be so harsh, but the next—her mood is one of a saint, she might even be bi-polar.
The More Human Side of Things
Human Appearance
::HAIR::[/size]
Black
::EYES::
Green
::HEIGHT::
Five Feet, Six Inches
::WEIGHT::
170 Pounds
:MARKS::
Scar Marks on Back, Cut and Burn Marks on Arms & Legs
::SKIN TONE::
Light Toned, Can Pass As Caucasian
::BODY TYPE::
Athletic
::CLOTHES::
Dark, Leather
::SUMMARY::
Sierra works from 1 pm to 3 pm pretending to clean the homes of the richest of the rich three days a week. During work she must wear the standard uniform which is a light blue sort of thing with a white apron. As if the company she worked for was stuck in the fifties. Her hair is tied back in a pony tail and she wears white workers gloves, never removing them! When Sierra isn’t working she can be found in either black leather pants or dark blue jeans. Sierra prefers to wear dark clothing, a lot of makeup so it looks like she’s wearing little, boots, a half jacket, gloves, and her hair down. When Sierra is out hunting she wears dark clothes over a black trench coat to hide her guns. She is pale, but that’s due to genetics and never going out in the sun except for the rare occasions and from 1 – 3 pm though she’s mostly indoors. Her father and mother are both of Native American ancestry but Sierra got her mother’s light skin.
Personality is Everything
How They Might Act
::LIKES::[/size]
1. Money
2. Stealing
3. Killing
::DISLIKES::
1. Bitches / Snobs
2. Those Who Get In Her Way
3. Abominations / Monsters
::FLAWS::
1. Psychotic
2. Emotional
3. Crazed
::BLESSINGS::
1. Dedicated
2. Professional
3. Tidy
::SUMMARY::
You know how when you’re walking and thinking about something at the same time and you get sort of confused and pass your street? And how you don’t want to look like an idiot when you turn around to get it so that you continue to walk? If you see Sierra on the street turn the fuck around and get away even if you do look like an idiot. Sierra is crazy to say the least. She can be polite but she’s very cold. She doesn’t enjoy talking. Her only reason for living is to kill werewolves and vampires, she doesn’t fancy them. Murder is her orgasm. She has a passion for stealing and a penance for killing. She’s hidden her history but if someone managed to find out her mangled history that could turn her into a viper, not to mention in the least she’s probably already one. Imagine ten vipers then.
Checking Out the Background
Historical Stuff
::FAMILY MEMBERS::[/size]
Sienna Foxe - Mother
Sienna St. Claire - Sister
Daniel St. Claire – Father
Thomas St. Claire – Half Brother
Daniel Jr St. Claire – Half Brother
Matthew St. Claire – Half Brother
::SCHOOL::
Homeschooled
::GRADE LEVEL::
None
::GRADUATION YEAR::
None
::HISTORY::
Sierra is the daughter of two werewolves. Her mother was originally a vampire hunter, mortal, who was changed by her father when they met and fell in love. Sierra grew up listening to stories of her parents conquests. Stories were full of fighting and action and of course vampire killing. The stories enthralled Sierra. She grew up wanting to fight vampires. Yet she never wanted to become a werewolf herself. She had seen how much pain a werewolf was in during the change. And she had also seen the death of her twin sister Sienna from the change. Sienna did turn into a werewolf, but she died never to take a living breath as such.
Sierra was moved to a mental institution when she was sixteen because of some more personal issues about her heritage. But once she was in the mental institution she ranted and raved about werewolves and vampires. She had been telling the truth to her doctors because at that age she had believed in honesty. Her parents were displeased as had been the wolf pack her grandfather ruled. But once they realized Sierra wasn’t taken seriously despite efforts she tried to make to prove her points valid it was sort of laughed off in the pack.
Half of Sierra wanted to plead with her father to get her out of this place. But the other half of her wanted to remain safe in the mental institution where she wouldn’t turn into the stereotypical Native American Werewolf and die as had her twin sister. On her eighteenth birthday it was ruled by a judge that Sierra would be released from institution custody because then she had turned into everything she was not, a very good liar who knew how to play the game.
A very crucial mistake had been made. Instead of getting Sierra the day before her eighteenth birthday, she was to be gotten the day after since the full moon was on her birthday. And everyone knows werewolves are very irritable the day of the moon. If they didn’t want to be exposed they would have to get Sierra the day after. Security was lax around Sierra and she was able to kill two male nurses to make her escape and steal one of their cars before anyone noticed.
She knew that all the werewolves in the pack wouldn’t be at her grandfather’s Victorian mansion but at the surrounding forest. She was able to steal two million dollars, cash from the open safe. Sierra switched the dopey old truck for a splashing jet black BMW and hit the road. From Pennsylvania to New York Sierra was able to drive in a straight shot, sort of, ditching the car near the Ohio boarder though it may have been sort of obvious Sierra was heading towards New York.
Sierra hasn’t seen another family member in three years. She has perfected her hunting technique.
Your Own Mad Skills
How Good Are You?
::CODE WORD::[/size]
do the mashed potatoe do the twiste
::APPLICATION STATUS::
Finished
::RP EXAMPLE::
Third Character